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	<title>Comments for barely fatal</title>
	<atom:link href="http://barely.fatalshadows.eu/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://barely.fatalshadows.eu</link>
	<description>Infallible, Incredible, Indisputable, Indestructible, Incurable.</description>
	<lastBuildDate>Mon, 06 Dec 2010 22:00:05 +0000</lastBuildDate>
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		<title>Comment on The end is nigh &#8230; again? by Static</title>
		<link>http://barely.fatalshadows.eu/2010/12/05/the-end-is-nigh-again/comment-page-1/#comment-8140</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Mon, 06 Dec 2010 22:00:05 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=1064#comment-8140</guid>
		<description>Your taxes at work... finding new and interesting ways to make life more complicated while not delivering any usefull improvements along the way. ;)</description>
		<content:encoded><![CDATA[<p>Your taxes at work&#8230; finding new and interesting ways to make life more complicated while not delivering any usefull improvements along the way. <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Got one by Static</title>
		<link>http://barely.fatalshadows.eu/2010/10/26/got-one/comment-page-1/#comment-8138</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Sat, 30 Oct 2010 10:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=1036#comment-8138</guid>
		<description>Yes... YAY for you.

What? No im not being sarcastic... why do people always assume im being sarcastic... 

*Wanders off muttering sarcastic comments to himself*
*pops head back in*

Grats m8 :)</description>
		<content:encoded><![CDATA[<p>Yes&#8230; YAY for you.</p>
<p>What? No im not being sarcastic&#8230; why do people always assume im being sarcastic&#8230; </p>
<p>*Wanders off muttering sarcastic comments to himself*<br />
*pops head back in*</p>
<p>Grats m8 <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Got one by Anne</title>
		<link>http://barely.fatalshadows.eu/2010/10/26/got-one/comment-page-1/#comment-8137</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Tue, 26 Oct 2010 20:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=1036#comment-8137</guid>
		<description>Yay for you! And a little yay for me, because I was already freaked out about finding you an apartment. But mostly, YAY for you.</description>
		<content:encoded><![CDATA[<p>Yay for you! And a little yay for me, because I was already freaked out about finding you an apartment. But mostly, YAY for you.</p>
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		<title>Comment on Happy birthday, Anne! by Anne</title>
		<link>http://barely.fatalshadows.eu/2010/10/02/happy-birthday-anne/comment-page-1/#comment-8135</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Tue, 05 Oct 2010 07:52:49 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=1023#comment-8135</guid>
		<description>Thank you so much! Finally in my thirties. Now let me count my grey hairs.</description>
		<content:encoded><![CDATA[<p>Thank you so much! Finally in my thirties. Now let me count my grey hairs.</p>
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		<title>Comment on STAR WARS!!! by Static</title>
		<link>http://barely.fatalshadows.eu/2010/09/20/star-wars/comment-page-1/#comment-8134</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Mon, 20 Sep 2010 19:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=1024#comment-8134</guid>
		<description>There&#039;s hope for you yet :)
So long as you stick to your mantra that is ;)

I quite enjoyed the Force Unleashed. The second instalment is looking very promising as well.</description>
		<content:encoded><![CDATA[<p>There&#8217;s hope for you yet <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
So long as you stick to your mantra that is <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I quite enjoyed the Force Unleashed. The second instalment is looking very promising as well.</p>
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		<title>Comment on I am not content (sic) by Anne</title>
		<link>http://barely.fatalshadows.eu/2010/08/20/i-am-not-content/comment-page-1/#comment-8133</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Sun, 29 Aug 2010 13:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=1013#comment-8133</guid>
		<description>Great to hear that everything seems to be working out. I&#039;ll  be back in the office tomorrow, so we&#039;ll hopefully be able to talk there.</description>
		<content:encoded><![CDATA[<p>Great to hear that everything seems to be working out. I&#8217;ll  be back in the office tomorrow, so we&#8217;ll hopefully be able to talk there.</p>
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		<title>Comment on Part III: LV to Yosemite, Tahoe, and back to SF by Cpt_Blood</title>
		<link>http://barely.fatalshadows.eu/2010/07/25/part-iii-lv-to-yosemite-tahoe-and-back-to-sf/comment-page-1/#comment-8132</link>
		<dc:creator>Cpt_Blood</dc:creator>
		<pubDate>Tue, 03 Aug 2010 22:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=976#comment-8132</guid>
		<description>I&#039;m so jealous of you right now. I did something similar in New York state for about a week, but this is the follow up trip I dream of when I eventually get the money and the time for it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m so jealous of you right now. I did something similar in New York state for about a week, but this is the follow up trip I dream of when I eventually get the money and the time for it.</p>
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		<title>Comment on Three Days, Three Cities by Hotels in Bruges</title>
		<link>http://barely.fatalshadows.eu/2009/11/08/three-days-three-cities/comment-page-1/#comment-8131</link>
		<dc:creator>Hotels in Bruges</dc:creator>
		<pubDate>Thu, 08 Jul 2010 19:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/?p=729#comment-8131</guid>
		<description>Great photos  - we&#039;re so glad you enjoyed your stay in Bruges.</description>
		<content:encoded><![CDATA[<p>Great photos  &#8211; we&#8217;re so glad you enjoyed your stay in Bruges.</p>
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		<title>Comment on New blog started by Jarod</title>
		<link>http://barely.fatalshadows.eu/2010/03/13/new-blog-started/comment-page-1/#comment-8129</link>
		<dc:creator>Jarod</dc:creator>
		<pubDate>Mon, 15 Mar 2010 20:44:59 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=816#comment-8129</guid>
		<description>Color, hm? I kinda liked it plain and simple, but I can see how it&#039;s a little boring. Ok let&#039;s see if I can find another good skin, that one only has like, three colors.</description>
		<content:encoded><![CDATA[<p>Color, hm? I kinda liked it plain and simple, but I can see how it&#8217;s a little boring. Ok let&#8217;s see if I can find another good skin, that one only has like, three colors.</p>
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		<title>Comment on New blog started by Static</title>
		<link>http://barely.fatalshadows.eu/2010/03/13/new-blog-started/comment-page-1/#comment-8128</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Sun, 14 Mar 2010 21:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://barelyfatal.fatalshadows.de/?p=816#comment-8128</guid>
		<description>As I read through that post on the barely tested site I got a flash back to a testing related incident a few months ago at work.

A director walked up to me while I was working on one of my projects and said &quot;We have this new panel code that we need to send off to a customer in a hurry and I need you to test it... we really need this to pass&quot; to which I replied &quot;Why are you giving it to me then?&quot; 

Sure enough I tested it and I broke it (rather completely... about 20min into the test). 
So the question presented itself. Did I actually succeed at my task? 
The director wasn&#039;t pleased, the programmer that had written the code (we can&#039;t test our own code) was giving me weird looks for a while after that, and I was in the middle of this disappointing situation simply by doing what was asked of me. 

I was told it needed to pass the test... did I succeed at my task?
Yes I did. The task was to test, to break it in any way necessary, possible or unexpected. If it is to fail it should fail in my hands and in my hands only. A director wanted it to pass but his expectations on this matter means nothing. I will not compromise. I test to destruction, if need be, for that is the task at hand. And that&#039;s why I was asked to do it. 

The moral of the story was two fold:
Don&#039;t give me anything to test that you want to see pass on the first try (cos it won&#039;t)
Don&#039;t leave the testing to the last minute.

PS - The barely tested site needs some colour, way too much grey.</description>
		<content:encoded><![CDATA[<p>As I read through that post on the barely tested site I got a flash back to a testing related incident a few months ago at work.</p>
<p>A director walked up to me while I was working on one of my projects and said &#8220;We have this new panel code that we need to send off to a customer in a hurry and I need you to test it&#8230; we really need this to pass&#8221; to which I replied &#8220;Why are you giving it to me then?&#8221; </p>
<p>Sure enough I tested it and I broke it (rather completely&#8230; about 20min into the test).<br />
So the question presented itself. Did I actually succeed at my task?<br />
The director wasn&#8217;t pleased, the programmer that had written the code (we can&#8217;t test our own code) was giving me weird looks for a while after that, and I was in the middle of this disappointing situation simply by doing what was asked of me. </p>
<p>I was told it needed to pass the test&#8230; did I succeed at my task?<br />
Yes I did. The task was to test, to break it in any way necessary, possible or unexpected. If it is to fail it should fail in my hands and in my hands only. A director wanted it to pass but his expectations on this matter means nothing. I will not compromise. I test to destruction, if need be, for that is the task at hand. And that&#8217;s why I was asked to do it. </p>
<p>The moral of the story was two fold:<br />
Don&#8217;t give me anything to test that you want to see pass on the first try (cos it won&#8217;t)<br />
Don&#8217;t leave the testing to the last minute.</p>
<p>PS &#8211; The barely tested site needs some colour, way too much grey.</p>
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		<title>Comment on Be creative by Jarod</title>
		<link>http://barely.fatalshadows.eu/2010/02/27/be-creative/comment-page-1/#comment-8127</link>
		<dc:creator>Jarod</dc:creator>
		<pubDate>Sun, 28 Feb 2010 16:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/27/be-creative/#comment-8127</guid>
		<description>Gee I can&#039;t believe I really haven&#039;t thought of the last one!
I like RegressThis and ScriptAhontas (tho I&#039;d go with Testahontas) and the last one, of course, heh. DoNotPanic is taken in all the different versions. I&#039;ll do a little poll at work based on these.
Cheers mate.</description>
		<content:encoded><![CDATA[<p>Gee I can&#8217;t believe I really haven&#8217;t thought of the last one!<br />
I like RegressThis and ScriptAhontas (tho I&#8217;d go with Testahontas) and the last one, of course, heh. DoNotPanic is taken in all the different versions. I&#8217;ll do a little poll at work based on these.<br />
Cheers mate.</p>
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		<title>Comment on Be creative by Static</title>
		<link>http://barely.fatalshadows.eu/2010/02/27/be-creative/comment-page-1/#comment-8126</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Sun, 28 Feb 2010 11:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/27/be-creative/#comment-8126</guid>
		<description>Heres 2 more:

FatalTesting (andif you dont like that theres always one closer to home that you probably already considered)
BarelyTested ;)</description>
		<content:encoded><![CDATA[<p>Heres 2 more:</p>
<p>FatalTesting (andif you dont like that theres always one closer to home that you probably already considered)<br />
BarelyTested <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Be creative by Static</title>
		<link>http://barely.fatalshadows.eu/2010/02/27/be-creative/comment-page-1/#comment-8125</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Sat, 27 Feb 2010 18:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/27/be-creative/#comment-8125</guid>
		<description>From my year long exposure the follwing springs to mind:

ForTheLoveOfGodMakeItStop
StopChangingTheDamObjectNames
ScriptAhontas
AspirinsRequired
DailyHeadache
Regresionator
NotSoBackwardsCompatible
BetweenAScriptAndAHardPlace
RegressThis
HowToLoseYourMind
HowNotToLoseYourMind (works both ways realy)
DoNotPanic :)
TheresAlwaysOneMoreBug (programmers Law #1)

So to answer your question. No i cant think of any good names :)</description>
		<content:encoded><![CDATA[<p>From my year long exposure the follwing springs to mind:</p>
<p>ForTheLoveOfGodMakeItStop<br />
StopChangingTheDamObjectNames<br />
ScriptAhontas<br />
AspirinsRequired<br />
DailyHeadache<br />
Regresionator<br />
NotSoBackwardsCompatible<br />
BetweenAScriptAndAHardPlace<br />
RegressThis<br />
HowToLoseYourMind<br />
HowNotToLoseYourMind (works both ways realy)<br />
DoNotPanic <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
TheresAlwaysOneMoreBug (programmers Law #1)</p>
<p>So to answer your question. No i cant think of any good names <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on This comes from that by Jarod</title>
		<link>http://barely.fatalshadows.eu/2010/02/19/this-comes-from-that/comment-page-1/#comment-8124</link>
		<dc:creator>Jarod</dc:creator>
		<pubDate>Sun, 21 Feb 2010 21:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/19/this-comes-from-that/#comment-8124</guid>
		<description>Same here (surprise, logic prevails). I&#039;m wondering what they&#039;ll do in ME3 if you lost the majority of your crew. Probably we&#039;ll get a full new set of new chars again (yeeha!).</description>
		<content:encoded><![CDATA[<p>Same here (surprise, logic prevails). I&#8217;m wondering what they&#8217;ll do in ME3 if you lost the majority of your crew. Probably we&#8217;ll get a full new set of new chars again (yeeha!).</p>
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		<title>Comment on This comes from that by Static</title>
		<link>http://barely.fatalshadows.eu/2010/02/19/this-comes-from-that/comment-page-1/#comment-8123</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Sun, 21 Feb 2010 19:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/19/this-comes-from-that/#comment-8123</guid>
		<description>Nope. All the team was accounted for at the end.</description>
		<content:encoded><![CDATA[<p>Nope. All the team was accounted for at the end.</p>
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		<title>Comment on This comes from that by Jarod</title>
		<link>http://barely.fatalshadows.eu/2010/02/19/this-comes-from-that/comment-page-1/#comment-8122</link>
		<dc:creator>Jarod</dc:creator>
		<pubDate>Sun, 21 Feb 2010 18:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/19/this-comes-from-that/#comment-8122</guid>
		<description>I&#039;ve been thinking about getting Bioshock 2, but right now I&#039;m kinda &quot;Meh&quot;. Maybe later when it&#039;s a) cheaper and b) some time has passed since ME2. March is going to be a hard month anyway with so much good stuff coming. 

You lose anyone in the ME2 finale? I suppose not Shepard, anyone else though?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been thinking about getting Bioshock 2, but right now I&#8217;m kinda &#8220;Meh&#8221;. Maybe later when it&#8217;s a) cheaper and b) some time has passed since ME2. March is going to be a hard month anyway with so much good stuff coming. </p>
<p>You lose anyone in the ME2 finale? I suppose not Shepard, anyone else though?</p>
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		<title>Comment on This comes from that by Static</title>
		<link>http://barely.fatalshadows.eu/2010/02/19/this-comes-from-that/comment-page-1/#comment-8121</link>
		<dc:creator>Static</dc:creator>
		<pubDate>Sun, 21 Feb 2010 14:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/02/19/this-comes-from-that/#comment-8121</guid>
		<description>Mass Effect 2 didn&#039;t fail to deliver.

Altho there are a few areas of the game that seemed to have been tweaked (with a sledge hammer) between ME1 and 2 the game itself didn&#039;t disappoint.

Played it through with 2 of my characters from ME1. The one were i let the council die (by accident... mostly) was somewhat darker. The one were the council lived on to ignore me another day made me feel like i should have let the gits die. But that&#039;s the beauty of a game were your choices have consequences, a trend that&#039;s picking up some steam with a few games recently (albeit slowly. Bioshock 2&#039;s take on the whole action &amp; consequence was very well done tho I&#039;m not about to say why or it will spoil the surprise if you haven&#039;t played it yet). 

The one thing that seemed awkward about ME2 is that if your starting a New game without an import character the game makes some interesting assumptions.
- The council died: They weren&#039;t very likeable so i can accept that most people would have opted for this, if only by accident.
- Udina was left in charge: this one i don&#039;t get, the guy was a complete weasel with a hint of power hungry despot. Odd choice.

It will be interesting to see how all of this plays out in the third installment</description>
		<content:encoded><![CDATA[<p>Mass Effect 2 didn&#8217;t fail to deliver.</p>
<p>Altho there are a few areas of the game that seemed to have been tweaked (with a sledge hammer) between ME1 and 2 the game itself didn&#8217;t disappoint.</p>
<p>Played it through with 2 of my characters from ME1. The one were i let the council die (by accident&#8230; mostly) was somewhat darker. The one were the council lived on to ignore me another day made me feel like i should have let the gits die. But that&#8217;s the beauty of a game were your choices have consequences, a trend that&#8217;s picking up some steam with a few games recently (albeit slowly. Bioshock 2&#8242;s take on the whole action &#038; consequence was very well done tho I&#8217;m not about to say why or it will spoil the surprise if you haven&#8217;t played it yet). </p>
<p>The one thing that seemed awkward about ME2 is that if your starting a New game without an import character the game makes some interesting assumptions.<br />
- The council died: They weren&#8217;t very likeable so i can accept that most people would have opted for this, if only by accident.<br />
- Udina was left in charge: this one i don&#8217;t get, the guy was a complete weasel with a hint of power hungry despot. Odd choice.</p>
<p>It will be interesting to see how all of this plays out in the third installment</p>
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		<title>Comment on What&#8217;s up next? by Knysbart</title>
		<link>http://barely.fatalshadows.eu/2010/01/04/whats-up-next/comment-page-1/#comment-8120</link>
		<dc:creator>Knysbart</dc:creator>
		<pubDate>Mon, 08 Feb 2010 15:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/01/04/whats-up-next/#comment-8120</guid>
		<description>Hm, the Shield sounds good :) Know many of the rest. Thanks for the tips.</description>
		<content:encoded><![CDATA[<p>Hm, the Shield sounds good <img src='http://barely.fatalshadows.eu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Know many of the rest. Thanks for the tips.</p>
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		<title>Comment on What&#8217;s up next? by Jarod</title>
		<link>http://barely.fatalshadows.eu/2010/01/04/whats-up-next/comment-page-1/#comment-8119</link>
		<dc:creator>Jarod</dc:creator>
		<pubDate>Sun, 07 Feb 2010 19:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/01/04/whats-up-next/#comment-8119</guid>
		<description>Well that certainly depends on what you like. The Wire for intelligent, realistic cop drama. The Shield for action-oriented, not-as-intelligent, not-as-realistic cop drama. Veronica Mars for intelligent, ... err... I just like it, I guess. Heroes for the comic book fans. Sopranos for everyone with a little patience. Battlestar Galactica, of course. Dexter. Chuck. 

Important: to be watched in English. It&#039;s too bad the US shows are often not aired at all in Germany or only very late, and you can only get the DVD copies late, too - so no Dollhouse for example. 

Of course you can get some more casual stuff like House, Life, Boston Legal, and more weird ones like Pushing Daisies, My Name Is Earl, IT Crowd, Black Books, Dr. Who et al...</description>
		<content:encoded><![CDATA[<p>Well that certainly depends on what you like. The Wire for intelligent, realistic cop drama. The Shield for action-oriented, not-as-intelligent, not-as-realistic cop drama. Veronica Mars for intelligent, &#8230; err&#8230; I just like it, I guess. Heroes for the comic book fans. Sopranos for everyone with a little patience. Battlestar Galactica, of course. Dexter. Chuck. </p>
<p>Important: to be watched in English. It&#8217;s too bad the US shows are often not aired at all in Germany or only very late, and you can only get the DVD copies late, too &#8211; so no Dollhouse for example. </p>
<p>Of course you can get some more casual stuff like House, Life, Boston Legal, and more weird ones like Pushing Daisies, My Name Is Earl, IT Crowd, Black Books, Dr. Who et al&#8230;</p>
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		<title>Comment on What&#8217;s up next? by Knysbart</title>
		<link>http://barely.fatalshadows.eu/2010/01/04/whats-up-next/comment-page-1/#comment-8118</link>
		<dc:creator>Knysbart</dc:creator>
		<pubDate>Sun, 07 Feb 2010 14:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://barely.fatalshadows.de/2010/01/04/whats-up-next/#comment-8118</guid>
		<description>Ok, we are testing such a DVD-rental-service aswell know. Any must-have-seen series we could order?</description>
		<content:encoded><![CDATA[<p>Ok, we are testing such a DVD-rental-service aswell know. Any must-have-seen series we could order?</p>
]]></content:encoded>
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